Team:CIDEB-UANL Mexico/hp videogame
From 2014hs.igem.org
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<p>Link for downloading this game for Windows:</p> | <p>Link for downloading this game for Windows:</p> | ||
<p><a href="http://www.mediafire.com/download/tmd51fmr1f7m66q/E.CARU.exe">click here.</a></p> | <p><a href="http://www.mediafire.com/download/tmd51fmr1f7m66q/E.CARU.exe">click here.</a></p> | ||
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- | < | + | <p><b><h2>How to play</h2></b></p> |
+ | <p>IGEM CIDEB 2014 decided to develop a videogame that represented this year’s project, with the objective that people could learn about it in a fun and entertaining way.</p><td> | ||
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- | <td style="padding-left:12px;"><img width= | + | <td style="padding-left:12px;"><img width=400 height=270 src="https://static.igem.org/mediawiki/2014hs/9/9a/Game2CIDEB.jpg"/> |
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+ | <div style="text-align: right;"><a href="https://2014hs.igem.org/Team:CIDEB-UANL_Mexico/hp_videogame#"><font color="blue">Return to the Top</font></a></p></div> | ||
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Revision as of 16:45, 16 June 2014
Videogame
The game was programmed so that sodium and chlorine ions appear on the screen randomly. If you don’t capture sodium ions as they fall through the screen, they disappear; but all chlorine ions stay moving on your screen, unless you eliminate them using the CCR function or click and capture them.
Objective
IGEM CIDEB 2014 decided to develop a videogame that represented this year’s project, with the objective that people could learn about it in a fun and entertaining way.
When we started our project, we noticed that the students, teachers and administrative employees in our high school, were not involved in our project and in the iGEM competition as we wanted them to be. For this reason, we decided to make the iGEM “Explosion” to inform everyone in our high school about iGEM and stimulate their curiosity.
This game was developed using “Game Maker” which allows the programmer, to make his or her own game without using a specific programming language.
Link for downloading this game for Windows:
How to play
IGEM CIDEB 2014 decided to develop a videogame that represented this year’s project, with the objective that people could learn about it in a fun and entertaining way.